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[1]
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R. Mayrhofer, “Ubiquitous computing security: Authenticating spontaneous
interactions,” September 2008.
Habilitation thesis, University of Vienna.
[ bib |
.pdf ]
This habilitation thesis (“Sammelhabilitation”) collects and summarises
original research by the author, primarily in the area of security
for spontaneous interaction. Spontaneous interaction is one of the
key aspects of ubiquitous computing, and securing such spontaneous
interactions between devices that typically communicate over wireless
and therefore invisible channels requires human-verifiable authentication.
Sub-topics discussed in this thesis include interaction methods,
cryptographic protocols, and sensor data analysis.
The thesis consists of two parts: Part I defines the focus of this
specific research area, methodically reviews the current state of
the field, puts the collected publications into perspective, and
summarises the author's contributions. Part II contains reproductions
of the twelve publications collected in this thesis.
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[2]
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R. Mayrhofer, An Architecture for Context Prediction.
PhD thesis, Johannes Kepler University of Linz, Austria, October
2004.
[ bib |
.pdf ]
Pervasive Computing is a new area of research with increasing prominence;
it is situated at the intersection between human/computer interaction,
embedded and distributed systems and networking technology. Its declared
aim is a holistic design of computer systems, which is often described
as the disappearance of computer technology into the periphery of
daily life. One central aspect of this vision is a partial replacement
of explicit, obtrusive interfaces for human/computer interaction
that demand exclusive user attention with implicit ones embedded
into real-world artifacts that allow intuitive and unobtrusive use.
This kind of interaction with computer systems suits human users
better, but necessitates an adaption of such systems to the respective
context in which they are used. Context is, in this regard, understood
as any information about the current situation of a person, place
or object that is relevant to the user interaction. Context-based
interaction, which is pursued by the design and implementation of
context-sensitive systems, is therefore one of the building blocks
of Pervasive Computing. Within the last five years, a number of seminal
publications on the recognition of current context from a combination
of different sensors have been written within this field.
This dissertation tackles the next logical step after the recognition
of the current context: the prediction of future contexts. The general
concept is the prediction of abstract contexts to allow computer
systems to proactively prepare for future situations. This kind of
high-level context prediction allows an integral consideration of
all ascertainable aspects of context, in contrast to the autonomous
prediction of individual aspects like the geographical position of
the user. It allows to consider patterns and interrelations in the
user behavior which are not apparent at the lower levels of raw sensor
data. The present thesis analyzes prerequisites for user-centered
prediction of context and presents an architecture for autonomous,
background context recognition and prediction, building upon established
methods for data based prediction like the various instances of Markov
models. Especial attention is turned to implicit user interaction
to prevent disruptions of users during their normal tasks and to
continuous adaption of the developed systems to changed conditions.
Another considered aspect is the economical use of resources to allow
an integration of context prediction into embedded systems. The developed
architecture is being implemented in terms of a flexible software
framework and evaluated with recorded real-world data from everyday
situations. This examination shows that the prediction of abstract
contexts is already possible within certain limits, but that there
is still room for future improvements of the prediction quality.
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[3]
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R. Mayrhofer, “A new approach to a fast simulation of spiking neural
networks,” Master's thesis, Johannes Kepler University of Linz, Austria,
July 2002.
[ bib |
.pdf ]
Spiking Neural Networks are considered as a new computation paradigm,
representing the next generation of Artificial Neural Networks by
offering more flexibility and degrees of freedom for modeling computational
elements. Although this type of Neural Networks is rather new and
there exists only a vague knowledge about its features, it is clearly
more powerful than its predecessor, not only being able to simulate
Artificial Neural Networks in real time but also offering new computational
elements that were not available previously. Unfortunately, the simulation
of Spiking Neural Networks currently involves the use of continuous
simulation techniques which do not scale easily to large networks
with many neurons.
In this diploma thesis, a new model for Spiking Neural Networks is
introduced; it allows the use of fast discrete event simulation techniques
and possibly offers enormous advantages in terms of simulation flexibility
and scalability without restricting the qualitative computational
power. As a proof of concept, the new model has been implemented
in a prototype simulation framework, written platform-independently
in Java. This simulation framework utilizes solely discrete event
simulation and has been successfully used to emulate typical Artificial
Neural Networks and to simulate a biologically inspired filter model.
The results of the conducted example simulations are presented and
possible directions for future research are given. Additionally,
a few advanced techniques regarding the use of discrete event simulation,
which offers some new opportunities, are shortly discussed.
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